near miss – Comicsgirl https://www.comicsgirl.com Fri, 24 Jan 2014 02:18:20 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.3 https://www.comicsgirl.com/wp-content/uploads/2017/05/cropped-EdenMiller2017-1-32x32.jpg near miss – Comicsgirl https://www.comicsgirl.com 32 32 59683043 Near Miss: Minx https://www.comicsgirl.com/2014/01/15/near-miss-minx/ https://www.comicsgirl.com/2014/01/15/near-miss-minx/#comments Thu, 16 Jan 2014 01:19:49 +0000 http://www.comicsgirl.com/?p=4036 minxLast year, I read Peanut by Ayun Halliday and Paul Hoppe. The graphic novel is about a teenage girl, in attempt to make herself seem intriguing, fakes having a peanut allergy. It’s a lovely book that I feel deserved more attention.

But my one thought after reading it was “That could’ve been a Minx book.”

An imprint of DC, Minx launched in 2007 and was dead by 2008, but there were problems as soon as it was announced. The name Minx never bugged me — it was cute and just salacious enough — but the lack of female creators was an issue. Minx had too much to prove and had to do it too quickly.

But Minx ultimately faced a bigger problem than just skepticism: The books just weren’t very good.

The majority of the 12 titles follow this extremely set format: An introspective, outcast teenage girl flirts with danger and boys before learning some very important life lesson, delivered with some moralistic overtones. They play a bit too safely, shying away from any real issues. For a moment in Confessions of a Blabbermouth, there was an implication of possible sexual abuse before it was quickly resolved into a “twist” that had been obviously almost from the beginning. Emiko Superstar isn’t the worst of the bunch, but when compared to the devastating and beautiful Skim, also written by Mariko Tamaki, it feels obvious the Minx editors didn’t trust their audience’s ability to handle anything that could be perceived as “dark.”

If this was just one or two of the titles, it could be forgiven. But when faced with about seven titles that all share what is more or less the same character and the same plot dressed up in different ways, it begins to feel a bit paternalistic and tiresome.

Not every one is like this, though. Ross Campbell‘s Water Baby is refreshingly crude and physical and has teenagers that actually act and talk like teenagers. The New York Four, by Brian Wood and Ryan Kelly, has its issues, but at least felt like something teenage girls would want to read. I don’t know where Aaron Alexovich‘s Kimmie66 was originally pitched to, but with its twisty sci-fi story about identity, it’s definitely the oddball of the bunch (and is perhaps the most interesting because of it).

But I think beyond issue of repetitive plot structure, what bothered me the most about the Minx books is that they’re all basically a waste of good talent.

The editors had a good eye at hiring creators who appealed to young women but then buried the exact things that made them appealing to that audience.

Jim Rugg is a phenomenal artist, and while his work on both of the Plain Janes books is attractive enough, it lacks the kinetic, playful energy of his Street Angel. Both Andi Watson and Derek Kirk Kim are poetic, thoughtful writers, but Clubbing and Good As Lily suffer from the lack of their art. For the most part, there’s very little chemistry between the writers and the artists. These books feel like work for hire and it shows.

Still, there’s a part of me that admires Minx not for what it ended up as, but for what it wanted to be. Minx was definitely an attempt to capture the young female readers of manga, but I think it provided a point of transition for publishers to realize this was an audience worth catering to. I can’t think of too many graphic novels aimed specifically at teenage girls before Minx. I can think of way too many that have come out since then.

I don’t think it’s quite right to say that Minx opened the door for those graphic novels. But, at the very least, I think Minx deserves some credit for making publishers realize that there was a door worth opening.

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013-2014. This project is sponsored by Big Planet Comics.

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Near Miss: White Tiger: A Hero’s Compulsion & Black Widow: Homecoming https://www.comicsgirl.com/2013/11/02/near-miss-white-tiger-a-heros-compulsion-black-widow-homecoming/ https://www.comicsgirl.com/2013/11/02/near-miss-white-tiger-a-heros-compulsion-black-widow-homecoming/#comments Sat, 02 Nov 2013 20:59:25 +0000 http://www.comicsgirl.com/?p=4004 There was that strange moment in the last decade where Marvel and DC were looking to novelists to expand their pool of writers. Mostly, it was an experiment that didn’t work out — neither comics fans or fans of the writers seemed to respond too well (and it’s likely the writers discovered that writing comics isn’t necessarily the easiest thing).

But I still have to admire this brief attempt at trying something new, even if the results ended up being mixed. New voices in superhero comics are always welcome, in my mind.

White Tiger: A Hero's CompulsionWhite Tiger: A Hero’s Compulsion

If you were a young woman of a certain age, Tamora Pierce was probably a pretty big deal to you. Her Song of the Lioness Quartet should be the standard by which all other young adult books are judged. You have magic, gender issues, a fully-realized world, a likable and flawed heroine and a pretty awesome and effective love triangle that doesn’t feel forced.

(Maybe that’s the memories of 13-year-old me talking, but those books are great and I will stand by that.)

Pierce is known to be a huge comics fan who often sneaks in references into her books, so her writing a comic series seemed like it should be a perfect fit. I just wish it had been.

White Tiger: A Hero’s Compulsion, a six-issue series co-written with husband Timonthy Liebe, deserves to be so much better than it is. I wanted to like this but it missed its mark for me.

To be fair, I don’t think much of that was Pierce’s (or Liebe’s) fault. I imagine too much editorial influence wanted to place this firmly into continuity. It faces the twin problems of too much exposition that slow the action down and too many references to the storylines that were happening in the Marvel Universe at the time. Angela Del Toro never quite got to shine in her own story.

There are glimpses of a great character, though. I like how Angela isn’t a really reluctant heroine and has a large “family” — both blood and chosen. She wants to use her power and responsibility to do what’s right. I just wish I had gotten to know her a bit better.

I liked the humor — Angela, in her White Tiger outfit, keeps getting mistaken for Emma Frost — and she’s fast and smart with quips. I like the respect that Pierce and Liebe give to Angela’s Hispanic heritage. But the glossy, generic superhero art by Phil Briones, Alvaro Rio and Ronaldo Adriano Silva (with inks by Don Hillsman) does this book little service, especially in contrast to the quietly beautiful covers by David Mack. In the end, there’s not much that’s distinctive here. Pierce’s gifts as a writer are muted by a standard superhero story.

I wanted more, sure. But I also think Pierce deserved better. I still hope that she’ll one day be able to write the kinds of comics she has in her.

Black Widow: HomecomingBlack Widow: Homecoming

I love Black Widow: Homecoming and I will recommend it to everyone forever (the collection is out of print, but it’s not hard to come by. Neither are the original issues. But Marvel? Reprint this now.)

It is, without a doubt, the most blatantly feminist mainstream superhero story I’ve ever read. It’s possibly the most blatantly feminist mainstream superhero story that exists.

Writer Richard K. Morgan had this to say about it:

“A brief foray into sequential art, feminist subtext and overt political anger – welcome to a twenty first century reinterpretation of one of Marvel’s iffiest ‘heroes’. Just how does a superannuated Soviet female super-spy feel about life in the era of corporate power, glossy marketing and lad mag sexuality? Find out, but be warned – in terms of comic sales, this one flew like a brick.”

Which is pretty accurate.

In Morgan’s hands, Natasha is a complicated character — she clearly straddles the line between “good” and “bad” quite often. She’s not afraid of her sexuality but also resents having to use it. In one of my favorite passages, she get dressed up to go out on the town — “Dressed to kill is a strange expression. Heels you can barely walk in, let alone run in. Skin exposed all over regardless of the weather. A look that says ‘Take me, I’m yours.’ Dressed to be killed, more like.”

Yet, she does this because she knows it works. She has no other choice. That Morgan acknowledges both sides is refreshing.

The overall plot is a little heavy-handed in some ways (it involves an evil cosmetic company, basically), but the sensitivity and understanding Morgan provides to his lead character is wonderful. She’s smart and capable but also fearful and thoughtful as she digs deeper into her past. She’s not always likable (she’s quite often brutal) but she’s always fun to watch.

Unlike White Tiger, Black Widow: Homecoming suffers from generic covers that don’t indicate that Bill Sienkiewicz is the lead artist for this comic. His sketchy, dreamy art is the perfect compliment to this story. It’s sexy without being leering and the dirty darkness of it gives the appropriate noir feel.

This is what I wanted from a Black Widow story. I think it’s probably what you do too.

(There is a follow-up series to this, also by Morgan and mostly Sienkiewicz. It’s also worth picking up but it’s not as good as this one. But seriously, find this and read it.)

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013-2014. This project is sponsored by Big Planet Comics.

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Near Miss: Kill Your Boyfriend and Death: The High Cost of Living https://www.comicsgirl.com/2013/07/26/near-miss-kill-your-boyfriend-and-death-the-high-cost-of-living/ Sat, 27 Jul 2013 00:47:33 +0000 http://www.comicsgirl.com/?p=3887 (Since I have been unable to troubleshoot my WordPress problems, I am mirroring this on my Tumblr account. It has pictures!)

Earlier this week, College Humor posted a fake trailer for a live-action Daria movie, starring Aubrey Plaza as the title character. As someone who has been watching Daria episodes lately (as well as a lot of Parks & Recreation — hey, Netflix, where’s last season? I’m waiting …), I found it completely charming. And there was a big part of me that wanted it to be real.

So I’m sure being a teenage girl is strange at any time. It’s not something that ever gets easier, after all. But I’d say being a teenage girl in the ‘90s was a fairly unique experience. Unlike a lot of times, we were offered a pretty broad range of role models. While Daria came later than I thought, it was a still a decade that started with Riot Grrrls and My So-Called Life and ended with Spice Girls and Britney Spears.

The ‘90s were also an interesting (both in the “good” and “bad” senses of the word) time for comics, and definitely saw growth from more “adult” lines like DC Comics’ Vertigo, which published both Kill Your Boyfriend and Death: The High Cost of Living.

angel-loveI imagine some of you may think that 1995’s Kill Your Boyfriend wasn’t aimed at teenage girls. And maybe it wasn’t on purpose, but Grant Morrison’s and Philip Bond’s drug-, sex-, and violence-filled romp speaks more about being a teenage girl than you realize.

Our unnamed schoolgirl protagonist is basically your typical frustrated everygirl — she’s dissatisfied with the role she’s handed in life. She’s smart but undervalued. She has a dumb boyfriend that she has just because that’s what’s expected. Her parents belittled her and accuse her of having sex when she’s not. No one listens to her, no one respects her.

Is it any wonder she’d want to act out? Is it really any wonder why she’d want to break out?

I think it’s really left up to the reader to decide if everything that happens after she encounters a charismatic drifter in a fast food restaurant is real or fantasy. I don’t think it matters. As they indulge in a prolonged spree of murder, substance abuse and anarchy, our heroine gets to see the side of life she’s always been missing — one that allows who to be whoever she chooses to be, to try on new roles. She can be unabashedly sexual, dangerous and bold.

Morrison’s writing and Bond’s art are surprisingly playful and counteract the many dark elements of this tale. It’s a romp from beginning to end and it’s meant to be.  The final page is a little bleak, but I think mostly, Morrison and Bond are telling young women to choose a different fate — that there’s more than one path open to them.

While there’s definitely a lot of this that declares itself to be a mid-90s book from Vertigo, it doesn’t  feel dated. Some of the references and aesthetic firmly place it in its time, but there’s a freshness to the voice that I think could feel relevant to a lot of young women now.

While many women did and do love The Sandman, the Death books always seemed to be marketed toward a slightly different (and younger) audience. Tori Amos wrote the introduction to 1994’s Death: The High Cost of Living (let us not dismiss the huge impact Amos had on many of us as teenagers in the ‘90s); and the introduction to the later Death: The Time of Your Life was written by Claire Danes. Even the newer The Absolute Death collection had its introduction written by Gaiman’s wife, Amanda Palmer. For good or bad, Death’s stories are aimed toward women.

Despite her name being in the title, Death: The High Cost of Living isn’t actually that much about Death herself. It’s about a depressed/superficially suicidal teenage boy named Sexton. Written by (of course) Neil Gaiman with perky, manga-inflected art by Chris Bachalo, Sexton is presented as approachable and cute in a Kurt Cobain kind of way (it was the ‘90s!) and after his meeting with the sweet, gothy Didi (in a landfill of all places!) — Death during her one mortal day a century — changes his mind about life.

If you’ve read The Sandman, you know Death is quite a bit more complicated than just a cute and quirky girl who likes top hats and Disney movies and tends to charm people into giving her things. Her happy-go-lucky optimism serves as a counterbalance to her dark responsibilities. But out of the context of that mythology, she’s just another girl that serves her purpose for a male protagonist before dying. Separated from Death, Didi just feels like a means to an end.

In that way, it’s a story that feels different to me now. I was never a huge fan of the character of Death anyway, it was easy to identify with her in this book as a teen. There was a sense of “Well, I wear weird clothes and like strange things. Maybe some boy may recognize how cool I am too.” But as an adult, I recognize how many Sexton Furnivals there are in the world and I wonder why their stories get told more than women’s. Why did we get the story from his perspective and not Didi’s? Death: The High Cost of Living is a cute little fable, but it’s story overall is one I’m tired of.

I wish I had also read Kill Your Boyfriend as a teen alongside Death: The High Cost of Living. I think they play off each other nicely. Teenage girls deserve more than the one story they’re usually given.

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013. This project is sponsored by Big Planet Comics.

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Near Miss: A few questions with Barbara Slate https://www.comicsgirl.com/2013/07/10/near-miss-a-few-questions-with-barbara-slate/ Wed, 10 Jul 2013 22:13:54 +0000 http://www.comicsgirl.com/?p=3862 angel-loveBarbara Slate‘s Angel Love was one of the major inspirations for this project so I was delighted she agreed to answer my questions through email about its creation and her career — then and now. She had so many cool things to say!

Comicsgirl: What brought you to comics? 

Barbara Slate: In the 70s, I created the first feminist greeting card line featuring a character called Ms. Liz. We sold over two million greeting cards. I appeared with Ms. Liz on the Today Show, and drew a Ms. Liz comic strip which appeared monthly in Cosmopolitan magazine. Ms. Liz was my obsession for nine years but competing with Hallmark was no easy task and for various other reasons, I was definitely looking for something else. So, when a friend suggested I contact Jenette Kahn, president at DC Comics, I did. Luckily, the timing was fortuitous. Jenette was looking to create a girl’s line of comics.  

CG: What makes you prefer that over other forms of storytelling? 

Slate: Comic books have it all! I can create my own characters, draw them, and write their stories. I think comic books are beautiful in their simplicity. Every month my work appears in a 24 page story produced on cheap paper and held together by staples! How lucky can a girl be?! 

CG: What keeps you wanting to create comics?

Slate: I love telling stories. My latest graphic novel is Getting Married and Other Mistakes. I also love teaching teens and adults how to do a graphic novel. I find this work rewarding and it takes me all over the country as a teacher and speaker on the subject.

CG: How did Angel Love come about? It did seem like it was part of an era where DC Comics was trying new things.

Slate: In the early 80s, the comic book reader was 95% boys, 5% girls. Jenette and her staff liked Ms. Liz, so she asked me to create a character for DC Comics. Writing and drawing greeting cards is very different than comic books. Although Ms. Liz has a personality and point of view, she did not have the depth of a character like Angel Love where a Character Bible and Plotline were part of her backstory. I am forever grateful to Jenette. She handed me the Wonder Woman Bible to study and had her two vice presidents, Dick Giordano and Paul Levitz, teach me how to plot using color code. Then she introduced me to my editor, the amazing Karen Berger. In a month’s time, my education through DC Comics was like attending a four year college in how to do a comic book.  

CG: I know you teach graphic novel workshops. I constantly hear from other teachers of sequential art classes that their classes are at least half female, if not more than half.  Has that been your experience?

Slate: When I first started teaching, I was afraid there would be 15 super hero inspired boys but instead it was half boys and half girls. That is a wonderful thing to see. The super hero genre is usually about 15% of the class. My book You Can Do a Graphic Novel breaks down the steps  so anybody can learn to do a comic book. It may not be a graphic novel that gets published by Marvel Comics, but it is a fun and rewarding process.  

CG: Is it important to you to encourage girls specifically to make their own comics?

Slate: It’s a funny thing about being a woman in comics. There is an unwritten code that you are supposed to “empower girls.” When I first started, it was just me and Trina Robbins writing and drawing comics for Marvel Comics and DC. That was the time to encourage girls specifically to make their own comics. Today, I teach girls who are already empowered.  I really don’t see the purpose of encouraging girls specifically over boys. Writing and drawing comics is an equal opportunity passion

CG: What changes in comics overall have you seen in comics during your career?

Slate: Certainly, computers have changed the way comics are created, especially in coloring and lettering. Another big change is that the comic book reader is now 50% girls due mostly to the Japanese manga influence. When Angel Love hit the market in the 80s, there was no place for her in comic book stands. She was literally squeezed in between superheroes. It is disappointing to see that Marvel and DC Comics still have not embraced a line of comics for girls; however, mainstream publishers saw that kids love comics and have created their own divisions. The change is that they call them graphic novels. 

My theory is that the name “comic books” was so demonized in the 50s, that main stream publishers thought if they changed the name to “graphic novels”, the mothers wouldn’t notice that their kids were really reading the dreaded comic book. (Will Eisner was the one who originally coined the name “graphic novel” with his publication of his book, A Contract with God.) 

And it worked! Teachers today use comic books as a teaching tool. Librarians have special sections for the graphic novel. It is a proven way to get teens into the library. The movie industry uses the comic book series to create block buster movies and art critics take the genre seriously. Even mothers are encouraging their children to read comics. 

Today, more and more women are writing their stories in graphic novel form. My dream is that one day there will be enough female graphic novelists that we will have our own section in a bookstore instead of being scattered everywhere amongst superheroes and novels. Yes, we’ve come a long way baby, but boy, we still have a long way to go. 

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013. This project is sponsored by Big Planet Comics.

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Near Miss: Meet Misty and Barbie/Barbie Fashion https://www.comicsgirl.com/2013/05/31/near-miss-meet-misty-and-barbiebarbie-fashion/ https://www.comicsgirl.com/2013/05/31/near-miss-meet-misty-and-barbiebarbie-fashion/#comments Sat, 01 Jun 2013 00:19:04 +0000 http://www.comicsgirl.com/?p=3815 meet-misty1Girls like fashion. That’s a stereotype, certainly, and it can’t be applied to every single woman, no, but I think girls’ interest in clothes gets unfairly criticized. Clothes are an easy way for girls to try on new identities, to dream of bigger things, to challenge people (and themselves). Playing dress up can be a powerful thing. It only follows that comics, when trying to appeal to girls, decided to pursue that line of thinking.

Meet Misty, the 1985 limited series from Marvel’s Star Comics line, actually came with an impressive pedigree: It was written and drawn by comics legend Trina Robbins. Trying to update earlier comics like Millie the Model (Millie shows up as Misty’s aunt), it was focused on clothes, boys and fame, but not without a measure of confidence and independence. Yeah, there’s the typical mean rich-girl enemy, but Misty also is cool enough to hang out with rocker Spike and hip Shirelle.

Oh, it’s overly lightweight, as you’d expect — most of Misty’s crises involve a broken zipper and minor misunderstandings with friends. Still, she’s a kind, likable character and the clothes are fun (you may recognize some of the names that “created” the designs — people like Mike Madrid and Gilbert Hernandez. I’m sure those were inside jokes that flew far over the heads of most 8-year-olds reading this comic). Overall, though, despite Robbins’ undeniable presence, it doesn’t feel significantly different in tone or theme than any issue of Archie and the like. Understandably, that’s what the intention was, but I think there’s a reason this comic has basically been swallowed by time. It’s forgettable. (It’s also almost impossible to find now — I wasn’t able to track down all six issues.)

So let’s talk about Barbie. When I started gathering titles for this project, I had a rule of “No toy tie-ins” but Barbie feels bigger than just a toy. She’s a cultural icon. For good or bad, she represents a lot of different things to a lot of different women. To dismiss the Barbie comics felt like it would’ve been a mistake.

Here’s a confession: I really like Barbie. I understand the complaints — the unrealistic proportions of the doll, the focus on consumerism, etc. — and yeah, I don’t want to turn this into “I played with Barbies and I turned out OK so that should be everyone’s experience!” But I still think Barbie — like playing dress-up — can be a positive experience. She can be anyone, go anywhere and do anything. And she’ll look good doing it.

Between 1991 and 1996, Barbie, published by Marvel Comics, ran for a surprising 63 issues. Its companion series, Barbie Fashion, ran for 53. I think that’s pretty notable for a title aimed at girls in the early- to mid-90s. I was a little too old for it when it debuted, but I’m kind of sad I missed it. It’s actually a lot of fun.

barbieIt is, delightfully, a female-dominated title. Creative teams vary, but the line-up includes Barbara Slate, Lisa Trusiani, Mary Wilshire and Amanda Conner. (While I don’t have those issues, even Trina Robbins wrote for it.)

Both titles can mostly be summed up with “Barbie goes on adventures and wears cute clothes.” Barbie Fashion may be a little more fashion-oriented of the two, but since both titles share a lot of the same creators, they feel very similar. That’s not a bad thing, though. Clearly, Marvel just wanted to have two Barbie titles out at the same time, but in this case, it is “the more, the better!”

Barbie is always helpful and smart without ever feeling like a pushover. She’s beautiful but approachable and friendly. Still, though, Barbie’s never given too many individual character traits, letting her be a stand-in for the reader herself. She’s easy to identify with. It’s easy to want to be like Barbie — or whatever the reader imagines Barbie to be. That seems to be the point and it does feel empowering.

Most of the humor is pretty sweet, For instance, on short story is about Barbie accidentally grabbing the wrong top and bottom of a two-piece swim suit and is forced to wear the mismatched set to the beach. But by doing so, she sets off a new trend. There are light craft projects (string buttons to make a necklace!) and visits with fashion professionals who give the most basic details about their jobs.

It’s not a deep comic, no, but it seems to respect its audience, thanks to the strength of the women working on it. I actually think there’s a lot of room for Barbie comics of this sort to make a comeback.

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013. This project is sponsored by Big Planet Comics.

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Near Miss: BoHoS https://www.comicsgirl.com/2013/03/29/near-miss-bohos/ Fri, 29 Mar 2013 13:00:15 +0000 http://www.comicsgirl.com/?p=3702 In the late ’90s, a California teenager named Maggie Whorf and friends got into trouble for distributing a zine called “Whore-Hey” at their school. So of course, Whorf ended up writing a comic book. That comic was the three-issue series BoHoS, published by Image/Flypaper Press.

(I tracked down Whorf a few years ago and talked to her about all of this. For more background, please read Remembering BoHoS: A conversation with Maggie Whorf. There’s no need to repeat all of that here.)

Does BoHoS hold up? No, not really. Whorf had a good grasp on what it was like to be a teenager at the time, and her stand-in lead, Catherine Wheal, provided an easy entry point for readers (you know, if you were a teenage girl who could relate to a protagonist with blue hair) and that carries over pretty well, but jagged, technicolor art by Byron Penaranda and the dated references to Hanson and MTV’s Tabitha Soren place this firmly in the late ’90s. This is not one for the ages.

I actually read BoHoS at the time (the publishers reached out to me — an early web address for Comicsgirl is actually listed in the back of issue #2) and it may be the only Near Miss comic I read as it was actually being released. It’s far from perfect, but it’s still a comic I have a lot of affection and appreciation for. There was nothing else like it at the time and I’d say there really hasn’t been anything like it since.

True to Whorf’s zinester roots, the back of each issue had essays, reviews and poetry from other teenage girls as well as links to web sites of interest (this was the late ’90s — the Internet was still young for many of us). I liked that beyond the main story, it just wasn’t about Whorf. It was about other teenage girls that may not feel like they fit in and it wanted to give them a voice.

And certainly, teenage girls have always found places to share their thoughts, but I do wonder what shape BoHoS would’ve taken in today. I look at Tavi Gevinson and Rookie (and the fact that comics publisher Drawn & Quarterly was the one to put out Rookie: Yearbook One) and I just wonder what would’ve happened if Whorf had been in a world where she could’ve created a blog instead of a zine.

Which isn’t to say BoHoS was ahead of its time. It was very much of its time and not really worth reading beyond it being a piece of comics history. Still, it continues to delight me that nearly 15 years ago, a teenage girl got to write a comic that was published by a major publisher.

I think that continues to be an important thing.

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013. This project is sponsored by Big Planet Comics.

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Near Miss: Angel Love https://www.comicsgirl.com/2013/03/14/near-miss-angel-love/ https://www.comicsgirl.com/2013/03/14/near-miss-angel-love/#comments Fri, 15 Mar 2013 01:00:20 +0000 http://www.comicsgirl.com/?p=3673 angel-loveI think the most amazing thing to me about Barbara Slate‘s Angel Love is that it was more or less contemporary with The Dark Knight Returns and Watchmen. It clearly does not get talked about nearly as much as those other two (the eight issues and one special were never collected), it feels revolutionary in its own way, and reflective of a time when DC Comics was interested in trying new things.

The story follows the titular character as she tries to make it in the big city of New York as an artist. Instead, she ends up working as a rollerskating waitress. She lives with her ditzy, wannabe actress roommate Wendy and hangs out with dreadlocked musician Everett. Other friends and coworkers come and go from the story as Angel navigates love and life.

There is high soap opera drama (drug use! pregnancy and abortions! cancer! long-lost siblings!) as well as fantastical touches (talking cockroaches! drawings of angels that come to life!) that cause the title to be all over the place in terms of tone. Slate’s boldly colorful and cartoony art sometimes feels out of place against the darker themes of the story.

But once you get into the rhythm of Angel Love, there’s something completely charming and unaffected about it. Angel’s humor and supportive attitude when faced with conflict gives her a sweetness and depth that makes her appealing and likeable. She’s someone to root for.

While the fantasy elements don’t always work quite as well and sometimes feel distracting, they do keep the book light. Sometimes it feels like Slate’s trying too hard to be quirky, but she has a unique voice and personality she brings to this title. It’s driven by her own vision and perspective.

Angel Love is not perfect, but it was a fun attempt to age-up traditional girls’ and women’s comics and introduce them to a new audience. While I know people who read it at the time tend to remember it pretty fondly, it’s a shame that Angel Love may be lost to time. It deserves better than that.

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013. This project is sponsored by Big Planet Comics.

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Near Miss: Amethyst, Princess of Gemworld https://www.comicsgirl.com/2013/02/01/near-miss-amethyst-princess-of-gemworld/ Fri, 01 Feb 2013 22:08:37 +0000 http://www.comicsgirl.com/?p=3614 amethystAmethyst, Princess of Gemworld should have been huge.

It’s not like anyone has forgotten about it — it had a pretty big following, even before last year’s reboot and the adorable DC Nation shorts by Brianne Drouhard.

But as someone who grew up on She-Ra and enjoyed playing with various fantasy-oriented toys, I do feel a little sad this comic wasn’t in my life when I was a little girl. I was absolutely the target audience for it (I may have been a couple of years too young for it initially, though).

Created by Dan Mishkin and Gary Cohn with art through the initial 12-issue run mostly by Ernie Colón, the comic is both a wish-fulfillment fantasy (all girls wish they were secretly princesses who get to ride a winged unicorn. These are true facts) and an awesome metaphor for growing up.

The story starts with 13-year-old Amy, a typical suburban girl with typical parents an all of that. But she’s also Amethyst, the long-lost princess who will save Gemworld. But in Gemworld, she’s not 13. She’s more like 20.

And talk to any teenage girl, and that’s what it feels like. You want to be older, but it’s also terrifying. Your body is changing in ways you don’t quite understand. You’re feeling adult emotions you don’t know how to process.

But Amethyst never pushes that aspect too much. It’s just there. Amethyst/Amy never quite forgets she’s still a teenage girl inside, and neither did I. Even in its darker, more adult moments, I loved her struggle. Amy is smart, yes, and a great fighter, but she never felt perfect.

While I think it’s great that DC did reprint Amethyst in any form, it’s poorly served by the Showcase format. Colón’s art deserves better than cheap newsprint — a lot of his detail is lost — and some of his inventive page layouts tend to be disrupted by the gutter of the book. Still, while there is something undeniably ’80s about the hair and fashion, there’s a delightful sword-and-sorcery feel. He, along with the writers, build a complex world. The comic is action-packed and exciting and remains innocent enough while still pushing the boundaries of more adult subject matter.

And I like that and I would’ve loved that as a girl. (But please note that one of my favorite movies as a kid was The Last Unicorn precisely because it was darker and more adult than a lot of things I saw.) Even at 30 years old, Amethyst, Princess of Gemworld remains rare title aimed at girls that feels like it respects them and their perspective. It gets that a  girl can be a beautiful princess while still being smart and strong.

That sadly feels more progressive than almost all of the mainstream comics coming out today.

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013. This project is sponsored by Big Planet Comics.

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Near Miss: The Sisterhood of Steel (1984-1986) https://www.comicsgirl.com/2013/01/10/near-miss-the-sisterhood-of-steel-1984-1986/ https://www.comicsgirl.com/2013/01/10/near-miss-the-sisterhood-of-steel-1984-1986/#comments Thu, 10 Jan 2013 14:00:00 +0000 http://www.comicsgirl.com/?p=3570 sisterhood-of-steelThe Sisterhood of Steel is where the whole Near Miss project started, more or less.

Writer and co-creator Christy Marx has contributed a lot to pop culture, whether people know it or not. She was head writer on Jem and the Holograms and has written numerous other TV and movie scripts as well as contributed to numerous video games and comics. She’s someone who’s almost always working. If you’re of a certain generation, you probably know her work.

So when DC Comics announced Sword of Sorcery with a reboot of Amethyst: Princess of Gemworld penned by Marx, I felt hopeful. After all, DC Comics’ New 52 had been criticized for its lack of female creators (as well as the typical gross sexism in comics). Maybe — just maybe — DC was trying to expand its audience.

It seemed like a step forward until, well, we saw the first issue.

I don’t want to place the blame all on Marx for that attempted gang-rape scene. I have no idea what was in her script so I don’t know what she originally intended. And to me, the way it was drawn and paced on the page made it worse than the fact it was happening. (Also, it’s dismaying that no editor said at any time during the process “Uh, yeah, maybe this isn’t the best way to go about this …”)

I already knew about The Sisterhood of Steel before reading Sword of Sorcery #0 and was already forming this project, but that issue kind of cemented the idea for me.

The Sisterhood of Steel was an eight-issue miniseries published by Marvel Comics’ Epic Comics line created by Marx and artist Mike Vosburg. They said they were “striving to create a book that will appeal equally to male and female readers.” I don’t know how much they succeeded.

This was obviously some kind of labor of love. Marx and Vosburg obviously spent a lot of time creating this world. The back pages offer up appendices with brief character histories, explanations of the political and social structure of The Sisterhood and its rituals and more. In terms of world-building, you really can’t ask for more.

In terms of story and characters you actually care about, however, you will.

Our lead is Boronwë, a young woman who is blandly good at nearly everything. There is nothing wrong with Boronwë but there’s little that’s interesting about her either. I wouldn’t quite call her a Mary Sue, but she’s a skilled fighter whose major flaw is that she loves her best friend too much. She’s persecuted by Vandalis, The Princess of Swords … because I guess the title needed to have an enemy?

Character motivations are mostly thin and left me with the impression this was possibly conceived initially as a Dungeons & Dragons scenario. Political intrigue (slave traders!), star-crossed romances and fierce wars with barbarian tribes are dropped completely in the last two issues (out of 8!) for Boronwë’s trial for treason against The Sisterhood. For a title that wants to promise battles and fight scenes, there is certainly a lot of talking.

Still, there are things to like. While it’s sometimes a little graceless and looks a little dated now, it’s amazing to see what diversity of women Vosburg offered in his art. Some are young and some are old. Some are feminine and masculine. There is a diversity of races, heights and body types (to some extent — most everyone is drawn to be strong and athletic). Sexuality is treated matter-of-factly. Many of the sisters are clearly in same-sex relationships and Boronwë has sex without shame. Kelki, Boronwë’s friend, makes the decision to run away to choose love and family over fighting, but her choices are treated with respect. Marx and Vosburg offer many different paths for women, and that feels progressive even now.

I also like that while the battles were intense, they weren’t overly graphic. There is definitely violence and some blood, but it’s not gory. Some of the sex scenes were fairly explicit, though, although not gratuitous. I don’t know if that was an intentional plan, but that did feel more appealing to me.

It’s hard to say how much of a plan Marx and Vosburg had in telling this story. It does meander a bit as plot points are picked up and dropped. I have to assume it was canceled with only a bit of notice. The eight issues do wrap up a few major threads by the end, but more questions remain than were answers.

The story does continue, though, in a graphic novel by Marx with art by Peter Ledger, published by Eclipse Books. I have it but once I finished the eight issues of The Sisterhood of Steel,I felt bored and uninterested in reading it. I may go back to it some day, but I just didn’t care about these characters enough.

The Sisterhood of Steel was decent attempt at telling a different kind of story. It clearly didn’t make much of a connection — and it didn’t with me, even now — but I admire what it tried to do.

I only wish I felt the same about Sword of Sorcery.

Near Miss is a semi-regular feature that will be appearing on Comicsgirl throughout 2013. This project is sponsored by Big Planet Comics.

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Announcing Near Miss: Mainstream Comics for Women and Girls https://www.comicsgirl.com/2013/01/02/announcing-near-miss-mainstream-comics-for-women-and-girls/ https://www.comicsgirl.com/2013/01/02/announcing-near-miss-mainstream-comics-for-women-and-girls/#comments Wed, 02 Jan 2013 23:00:15 +0000 http://www.comicsgirl.com/?p=3534

This year will mark 15 years since I first started Comicsgirl and 10 since it was resurrected as a blog. To celebrate these milestones, I am launching a yearlong project called Near Miss: Mainstream Comics for Women and Girls.

While focus of my blog has evolved since the early days when I wanted to write about comics I thought women and girls would enjoy, I’m still fascinated by this subject and I wanted to explore the successes and failures that the big three publishers — Marvel, DC, and Image — in reaching a female audience.

This isn’t going to be academic, nor is it meant to be. My general  guidelines in selecting a title were:

  • Except for earlier romance comics, the titles needed to come out, more or less, in my lifetime.
  • I didn’t want anything from the past five years since I wanted to be able to have perspective on these comics.
  • Other than one notable exception, I avoided titles that were direct tie-ins with cartoons or toys.

The list was compiled with input from knowledgeable friends. While there may be some debate as to why a title was or wasn’t selected, this isn’t meant to be definitive or comprehensive. Mostly, it is meant to be fun.

Near Miss will be a semi-regular feature throughout all of 2013, with the first one appearing next week. Follow the specific posts through the category page. There are some other components to this project in the works, too. More will be revealed during the year.

I hope you join me. I’ve enjoyed putting this together so far and I think you’ll enjoy the results.

This project is sponsored by Big Planet Comics.

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